Built-in Reload Command
const fs = require("fs");
const path = require("path");
const absolute = path.resolve();
module.exports = {
name: "reload",
description: "Reload a command!",
aliases: [""],
guildOnly: false,
permissions: 8,
minArgs: 1,
maxArgs: 1,
usage: "<command name>",
async execute(message, args, client) {
const commandName = args[0];
let command;
if (client.commands.has(commandName)) {
command = client.commands.get(commandName);
} else if (client.aliases.has(commandName)) {
command = client.commands.get(client.aliases.get(commandName));
}
if (!command)
return message.channel.send(
`The command \`${commandName}\` doesnt seem to exist, nor is it an alias. Try again!`
);
const fileName = command.name;
const commandFolders = fs.readdirSync(absolute + "/commands");
const folderName = commandFolders
.map((folder) => {
const filePathJS = path.join(
client.dfhSettings.mainDirectory,
client.dfhSettings.commandDir,
folder,
fileName + ".js"
);
const filePathTS = path.join(
client.dfhSettings.mainDirectory,
client.dfhSettings.commandDir,
folder,
fileName + ".ts"
);
if (fs.existsSync(filePathJS) || fs.existsSync(filePathTS)) {
return folder;
}
})
.join("");
let response = await client.unloadCommand(fileName, folderName);
if (response) return message.reply(`Error Unloading: ${response}`);
response = client.loadCommand({
file: fileName,
folder: folderName,
loadingMsg: true,
});
if (response) return message.reply(`Error Loading: ${response}`);
message.reply(`The command \`${commandName}\` has been reloaded`);
},
};Last updated